
About Apple
The personal technology company redefining user experience
Key Highlights
- Market cap of $3 trillion as of 2022
- Over 1 billion active devices worldwide
- Comprehensive medical plans including mental healthcare
- Paid parental leave and gradual return-to-work program
Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...
🎁 Benefits
Apple offers comprehensive medical plans covering physical and mental healthcare, paid parental leave, and a gradual return-to-work program. Employees...
🌟 Culture
Apple's culture emphasizes an obsessive focus on user experience and consumer privacy, setting it apart from competitors. The company promotes inclusi...
Overview
Apple is hiring a Compiler Engineer to work on GPU architecture and compiler optimizations. You'll collaborate with hardware and software teams to enhance performance across Apple devices. This role requires expertise in LLVM and C++.
Job Description
Who you are
You have a strong background in compiler design and optimization, particularly with LLVM, and you understand the intricacies of GPU architectures. Your experience with C++ allows you to prototype and implement complex compiler features effectively. You thrive in cross-functional teams, collaborating with hardware and software engineers to deliver optimal solutions for Apple Silicon GPUs.
You are passionate about researching and developing new compiler optimizations that improve performance and functionality across a range of applications. Your analytical skills enable you to evaluate proposed changes critically and provide constructive feedback to enhance the overall architecture. You are committed to delivering high-quality work that impacts millions of users worldwide.
What you'll do
In this role, you will define the roadmap for Apple GPU architecture, working closely with various teams to prototype compiler feature support and code generation. You will be responsible for researching and implementing optimizations that enhance the performance of GPU binaries for future Apple Silicon devices. Your work will involve evaluating the efficacy of proposed changes and iterating on designs to ensure they meet the high standards expected at Apple.
You will engage with architects and micro-architects to explore new features and capabilities, ensuring that the compiler backend aligns with the latest advancements in GPU technology. Your contributions will be crucial in shaping the future of GPU applications across all Apple devices, from concept to productization.
What we offer
At Apple, you will be part of a team that values innovation and collaboration. We provide a dynamic work environment where you can grow your skills and make a significant impact. You will have access to cutting-edge technology and resources to support your research and development efforts. We encourage you to apply even if your experience doesn't match every requirement, as we believe in fostering diverse talent and perspectives.
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