Bungie

About Bungie

Creating immersive worlds for passionate gamers

🏢 Tech, Gaming👥 1001+ employees📅 Founded 1991📍 West Bellevue, Bellevue, WA💰 $100m3.62
B2CGamingDigital MediaSaaS

Key Highlights

  • Acquired by Sony for $3.6 billion in 2022
  • Developed iconic franchises like Halo and Destiny
  • Headquartered in West Bellevue, WA with 1,000+ employees
  • Raised $100 million in funding for game development

Bungie is a renowned video game studio headquartered in West Bellevue, WA, known for its iconic franchises such as Halo and Destiny. Acquired by Sony for $3.6 billion in 2022, Bungie aims to leverage its expertise in live service games while maintaining cross-platform development. With over 1,000 em...

🎁 Benefits

Bungie offers competitive benefits for contract and international FTE employees, including health insurance, retirement plans, and generous paid time ...

🌟 Culture

Bungie's culture emphasizes creativity and innovation, fostering a collaborative environment where employees are encouraged to push the boundaries of ...

Bungie

Visual Designer Senior

BungieUnited States - Remote

Posted 11h ago🏠 RemoteSeniorVisual Designer📍 United States💰 $102,000 - $125,000 / yearly
Apply Now →

Job Description

Bungie is looking for a Senior Lighting Artist to help illuminate our in-game worlds. If you are fascinated by mood and tone of environments, care about navigational queues and guiding what the player sees, and interested in creating captivating worlds, then we’d love to talk. Regardless of natural versus artificial light sources, color grading or visual effects - we recognize the impact that lighting has on the player experience and the visual fidelity of our worlds.

As a Senior Lighting Artist, you will play a pivotal role in shaping the visual aesthetics and emotional resonance of our projects. You will be responsible for creating and implementing stunning real-time lighting setups that enhance the tone, visual storytelling and gameplay experience. Collaborating closely with art directors, environment artists, and technical teams, you will ensure that all lighting solutions are not only visually striking but also optimized for performance and aligned with artistic vision. Your expertise in light theory, color balance, and real-time rendering will be essential in elevating the visual fidelity of our work, setting new standards for realism and immersion.

RESPONSIBILITIES

  • Collaborate with lighting leadership, Art Direction and cross-discipline team members to maintain lighting’s aesthetic and technical standards
  • Work with proprietary toolsets to own the creation of lighting for significant portions of our in-game worlds
  • Develop dynamic/scripted lighting, character and hard surface object light rigs, and in-game narrative content from start to finish
  • Work with Design stakeholders to ensure gameplay needs are met
  • Stay informed on new developments in rendering, particularly about lighting, atmosphere, and surfaces
  • Provide constructive feedback to production artists who are working on lighting-related

REQUIRED SKILLS

  • Strong understanding and sense in lighting, shadow, and color to create a visually engaging space
  • Ability to follow and adapt to a wide range of design references and narrative context to achieve lighting expectations for mood, tone, and fidelity
  • Experience in lighting characters and environments, interior & exterior, different times of day, etc. With various lighting techniques and tools
  • Understanding of composition and the ability to enhance mood through lighting
  • Experience with materials/shaders and an understanding of their relationship with light
  • Competent 3d modeling / texturing skills (ie. light fixtures / practical support for light sources)
  • Wide understanding of lighting/rendering technologies
  • Strong organizational and communication skills
  • Comfortable working autonomously and in a collaborative environment in taking direction from Art Director/Leads and working with others on problem-solving
  • Experience with Unreal Engine 4, 5, Unity3D or other modern development toolsets
  • Experience with and passion for games

NICE-TO-HAVE SKILLS

  • Experience partnering with graphics engineers, tech art, and tools teams to develop lighting processes and technology
  • Experience guiding the work of more junior artists
  • Experience coordinating team efforts with external developers

Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.
$102,000$125,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Interested in this role?

Apply now or save it for later. Get alerts for similar jobs at Bungie.

Similar Jobs You Might Like

Based on your interests and this role

Vanta

Motion Designer

Vanta📍 United States - Remote

Vanta is hiring a Senior Motion Designer to define and own the company’s motion identity. You'll design and animate campaigns while collaborating with cross-functional teams. This position requires extensive experience in motion design and proficiency in After Effects and Photoshop.

🏠 RemoteSenior
3 months ago
Vanta

Head Of Marketing

Vanta📍 United States - Remote

Vanta is seeking a Head of Storytelling to lead their storytelling team and bring their mission to life across various channels. This role requires a creative strategist with a digital-first approach to storytelling.

🏠 RemoteLead
2 months ago
Netflix

Lead Character Artist

Netflix📍 United States - Remote

Netflix is seeking a Lead Character Artist to take ownership of the character art pipeline for a high-impact, character-driven experience. You'll collaborate with various artists and stakeholders while utilizing tools like Blender and Photoshop. This role requires significant experience in character art and 3D modeling.

🏠 RemoteLead
1w ago
Vanta

Brand Designer

Vanta📍 United States - Remote

Vanta is hiring a Senior Brand Designer for Events to create memorable brand experiences across various live events. You'll work closely with the Creative Director and Events team to bring Vanta's identity to life. This role requires strong foundations in brand design and visual storytelling.

🏠 RemoteSenior
3 months ago
Netflix

Graphic Designer

Netflix📍 United States - Remote

Netflix is hiring a Senior Broadcast Designer to create world-class visuals for live events. You'll collaborate with various teams to set the creative direction and ensure exceptional execution. This role requires strong skills in design software and a visionary approach to graphics.

🏠 RemoteSenior
3 months ago