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- Market cap of $3 trillion as of 2022
- Over 1 billion active devices worldwide
- Comprehensive medical plans including mental healthcare
- Paid parental leave and gradual return-to-work program
Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...
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Apple offers comprehensive medical plans covering physical and mental healthcare, paid parental leave, and a gradual return-to-work program. Employees...
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Ar/vr Engineer • Mid-Level
Apple • Los Angeles - On-Site
Overview
Apple is hiring an AR/VR Software Development Engineer to shape the future of spatial computing. You'll work on revolutionary UI rendering technologies for Apple Vision Pro and next-generation vision products. This position requires expertise in OpenGL, Unity, and C++.
Job Description
Who you are
You have a strong background in software development with a focus on AR/VR technologies — your experience includes building high-performance rendering systems that enhance user interactions in spatial computing environments. You are proficient in C++ and have a deep understanding of graphics programming, particularly with OpenGL and Unity, allowing you to create fluid and responsive user interfaces. Your knowledge of GPU optimization techniques enables you to deliver crisp graphics and smooth animations, ensuring an immersive experience for users.
You thrive in collaborative environments and enjoy working with cross-functional teams to push the boundaries of technology — your ability to communicate complex ideas clearly helps bridge the gap between engineering and design. You are passionate about user experience and are always looking for innovative ways to improve how users interact with applications in mixed reality. You understand the importance of adaptive and context-aware interfaces, and you are eager to pioneer new techniques in this exciting field.
What you'll do
As an AR/VR Software Development Engineer on the RealityKit team, you will architect and implement core rendering systems that power user interfaces across visionOS and spatial computing products. Your role involves developing cutting-edge GPU pipelines that seamlessly blend 2D interface elements with 3D spatial content, optimizing GPU workloads for crystal-clear text and graphics. You will work on pioneering techniques for rendering adaptive user interfaces that respond to the context of the user, transforming how millions interact with applications.
You will collaborate closely with designers and other engineers to ensure that the rendering technologies you develop meet the highest standards of quality and performance. Your work will directly impact the user experience across Apple's vision ecosystem, and you will have the opportunity to innovate and experiment with new rendering techniques that enhance the overall interaction model. You will also be responsible for maintaining engineering standards and ensuring that the systems you build are scalable and efficient.
What we offer
At Apple, you will be part of a world-class team that is defining the next era of human-computer interaction. You will have the opportunity to work on groundbreaking technologies that are shaping the future of spatial computing. We offer a collaborative and inclusive work environment where your contributions will be valued and recognized. Join us and be part of a mission that empowers developers and delights users worldwide.
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