Unity

About Unity

Empowering creators to build amazing experiences

🏢 Tech👥 5K-10K📍 Vancouver, British Columbia, Canada

Key Highlights

  • Public company (NYSE: U) with a $20B valuation
  • Over 1.5 million monthly active creators
  • Customers include Electronic Arts and Ubisoft
  • $1.3B raised from investors like Sequoia and Silver Lake

Unity Technologies, headquartered in Vancouver, British Columbia, is the creator of the Unity game engine, widely used for developing both 2D and 3D games across multiple platforms. With over 1.5 million monthly active creators and customers including major studios like Electronic Arts and Ubisoft, ...

🎁 Benefits

Unity offers competitive salaries, equity options, generous PTO policies, and flexible remote work arrangements. Employees also benefit from a compreh...

🌟 Culture

Unity fosters a culture of creativity and innovation, encouraging employees to experiment and push the boundaries of game development. The company val...

Skills & Technologies

Overview

Unity is hiring a Senior Graphics Engineer to develop and maintain graph-based authoring tools like VFX Graph and Shader Graph. You'll collaborate with technical artists and UX designers to enhance creator workflows. This role requires strong experience in tools development within the game industry.

Job Description

Who you are

You have strong experience as a Tools Developer in the Game Development Industry, ideally with a strong graphics affinity and/or node-based tooling. Your background includes working closely with (technical) artists, focusing on improving creator workflows and enhancing their productivity. You possess expertise in writing performant and clean code in C# and/or C++, and you have a solid understanding of shader languages and shader language models such as SM5.x, .x, and Slang. Your familiarity with Visual Effects further complements your skill set, allowing you to contribute effectively to the team.

What you'll do

In this role, you will develop, document, and maintain Unity's graph-based authoring tools, specifically VFX Graph and Shader Graph. You will collaborate with technical artists, UX designers, and graphics engineers to create smooth, intuitive, and powerful workflows that empower creative talent. Engaging with our user base to understand their needs and wants will be a key part of your responsibilities, ensuring that the tools you develop meet the expectations of our diverse developer community. You will work within a motivated, distributed team that is dedicated to advancing innovation across Unity's graphics stack, balancing performance, quality, and device reach.

What we offer

At Unity, you will be part of a mission-driven team that is passionate about pushing the boundaries of graphics technology. We offer a collaborative work environment where your contributions will directly impact the success of our tools and the satisfaction of our users. You will have opportunities for professional growth and development, working alongside some of the brightest minds in the industry. Join us in shaping the future of graphics tools and workflows, and help empower creators to build outstanding content quickly and intuitively.

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