
About Unity
Empowering creators to build amazing experiences
Key Highlights
- Public company (NYSE: U) with a $20B valuation
- Over 1.5 million monthly active creators
- Customers include Electronic Arts and Ubisoft
- $1.3B raised from investors like Sequoia and Silver Lake
Unity Technologies, headquartered in Vancouver, British Columbia, is the creator of the Unity game engine, widely used for developing both 2D and 3D games across multiple platforms. With over 1.5 million monthly active creators and customers including major studios like Electronic Arts and Ubisoft, ...
🎁 Benefits
Unity offers competitive salaries, equity options, generous PTO policies, and flexible remote work arrangements. Employees also benefit from a compreh...
🌟 Culture
Unity fosters a culture of creativity and innovation, encouraging employees to experiment and push the boundaries of game development. The company val...
Overview
Unity is seeking a Senior Graphics Engineer to advance their graphics stack and implement new rendering features. You'll work with C++, OpenGL, and Unity to optimize performance across platforms. This role requires a strong background in graphics programming and rendering algorithms.
Job Description
Who you are
You have a strong background in graphics programming with at least 5 years of experience, particularly in C++. Your understanding of 3D math, rendering algorithms, and shader languages allows you to tackle complex graphics challenges effectively. You are familiar with rendering pipelines and GPU architecture, and you have experience optimizing performance across various platforms. Your debugging skills in multithreaded environments enable you to identify and resolve issues efficiently. You are passionate about continuous learning and collaboration, and you thrive in environments where you can democratize high-performance graphics for creators.
Desirable
Experience with the Universal Render Pipeline (URP) and a deep understanding of advanced lighting and post-processing techniques would be beneficial. Familiarity with performance optimization techniques specific to GPU-driven rendering pipelines is a plus. You are comfortable working in a fast-paced environment and are eager to contribute to a team that values innovation and creativity.
What you'll do
In this role, you will implement new rendering features in the Universal Render Pipeline, focusing on advanced lighting, post-processing, and enhanced material workflows that scale across all platforms. You will help engineer the next-generation GPU-driven pipeline, building systems that minimize CPU overhead and optimize rendering systems across 20+ supported platforms. Your responsibilities will include diagnosing and fixing bugs in core rendering systems to ensure stability and reliability for developers. You will collaborate closely with other engineers to push the capabilities of the graphics stack and address developer pain points effectively.
What we offer
Unity provides a unique opportunity to shape the developer experience of the most widely used game engine in the world, with the Unity runtime installed on over 3.5 billion devices globally. You will be part of a team that values innovation and creativity, working on cutting-edge graphics technology. Unity offers a collaborative work environment where continuous learning is encouraged, and your contributions will have a significant impact on the gaming industry. We believe in supporting our employees' growth and providing them with the resources they need to succeed.
Interested in this role?
Apply now or save it for later. Get alerts for similar jobs at Unity.
Similar Jobs You Might Like
Based on your interests and this role

Graphics Engineer
Unity is seeking a Senior Graphics Engineer to advance their graphics stack and implement new rendering features. You'll work with C++, OpenGL, and GPU technologies to optimize performance across platforms. This role requires expertise in graphics programming and rendering pipelines.

Graphics Engineer
Unity is seeking a Graphics Engineer to develop and maintain technologies for mesh and LOD loading, streaming, and rendering. You'll work with Unity's GPU-driven rendering technology stack and focus on performance improvements. This role requires expertise in graphics programming and experience with Unity.

Graphics Engineer
Unity is hiring a Senior Graphics Engineer to develop and maintain graph-based authoring tools like VFX Graph and Shader Graph. You'll collaborate with technical artists and UX designers to enhance creator workflows. This role requires strong experience in tools development within the game industry.

Software Engineering
Unity is hiring a Senior Software Engineer to work on graphics and rendering features for real-time 3D ecosystems. You'll engage with technologies like Unity, C++, and OpenGL to build robust graphical systems. This position requires a strong background in distributed systems and networking.

Graphics Engineer
Unity is seeking a Graphics Engineer to develop and maintain technologies for mesh and LOD loading, streaming, and rendering. You'll work with Unity's graphics technologies to enhance performance and scalability. This role requires expertise in Unity and C++.