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Apple • Cupertino - On-Site
Apple is hiring a Neural Engine Performance Engineer to enhance the performance of the Neural Engine through software optimizations and hardware architectural improvements. You'll work with C++ and Python, focusing on performance profiling and debugging. This role requires a BS degree and experience in hardware IP.

Apple • Munich
Apple is seeking a Compiler Engineer for their Neural Engine Software team to develop compiler optimizations for machine learning accelerators. You'll work with C++, C, and Swift to enhance AI applications across Apple products.

Apple • Munich - On-Site
Apple is seeking a Compiler Tooling Engineer for the Neural Engine team to develop compiler optimizations for machine learning accelerators. You'll work with C++, C, and Swift to enhance AI applications across Apple products.

Apple • Sunnyvale - On-Site
Apple is hiring a Silicon Bring-Up Engineer for the Apple Neural Engine team to enable real-time execution of Deep Learning workloads. You'll work with hardware and software teams to set up and debug development boards. This position requires experience in embedded systems and debugging.

Apple • Sunnyvale - On-Site
Apple is hiring a Silicon Bring-Up Engineer for the Apple Neural Engine team to enable real-time execution of Deep Learning workloads. You'll work with hardware and software teams to set up and debug development boards. This position requires experience in embedded systems and debugging.

Apple • Cupertino - On-Site
Apple is hiring a Photos Backend Systems Engineer to develop innovative applications and infrastructure for Apple platforms. You'll work with C/C++ and engage in video and image processing, database programming, and performance profiling. This position requires at least 3 years of relevant experience.