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Unity • Montreal
Unity is seeking a Senior Graphics Developer XR to enhance their graphics stack for XR platforms. You'll implement new graphical features optimized for XR hardware and work with technologies like Unity and OpenGL. This role requires a strong understanding of graphics programming and performance optimization.

Apple • California - On-Site
Apple is hiring an AR/VR OS Rendering and Graphics Software Engineer to design and develop cutting-edge 3D graphics experiences for their Vision Products. You'll work with technologies like OpenGL and Unity to elevate visual quality across the Apple ecosystem. This role requires expertise in graphics rendering and collaboration with cross-functional teams.

Apple • Boulder - On-Site
Apple is hiring an AR/VR Software Development Engineer to design and develop critical framework features for real-time experiences across its product ecosystem. You'll work with technologies like C++, Unity, and ARKit in Boulder, Colorado.

Apple • California
Apple is seeking an AR/VR Realtime Rendering and Graphics Software Engineer to architect and build cutting-edge 3D graphics experiences for the Vision Pro platform. You'll work with technologies like OpenGL and Unity to push the boundaries of immersive experiences. This role requires expertise in real-time graphics rendering.

Apple • California - On-Site
Apple is hiring an AR/VR Realtime Rendering and Graphics Software Engineer to architect and build state-of-the-art 3D graphics experiences for the Vision Pro platform. You'll work with technologies like OpenGL and Unity, and this position requires experience in graphics software development.

Apple • Boulder - On-Site
Apple is seeking an AR/VR Software Development Engineer to develop innovative rendering techniques for the Vision Pro platform. You'll work with OpenGL and Unity to create immersive 3D graphics experiences. This role requires expertise in real-time graphics and collaboration with cross-functional teams.

Apple • Paris - On-Site
Apple is seeking an AR/VR Software Engineer for the Vision Pro project to build infrastructure and automation systems for spatial computing. You'll work with technologies like OpenGL and Unity, focusing on real-time 3D systems. This role requires expertise in graphics and build technologies.

Apple • Stockholm - On-Site
Apple is seeking an AR/VR Software Engineer to join the RealityKit framework team, focusing on building infrastructure for spatial computing. You'll work with technologies like OpenGL and Unity to enhance rendering capabilities. This role requires expertise in real-time 3D systems and build technologies.

Apple • London
Apple is seeking an AR/VR Software Development Engineer for the Vision Pro project to design and implement animation systems for immersive experiences. You'll work with technologies like ARKit and Unity to create responsive characters in mixed reality environments.

Apple • Seattle - On-Site
Apple is seeking an AR/VR Applications Engineer to develop innovative features for the Apple Vision Pro. You'll work with cutting-edge AR/VR technology and collaborate closely with cross-functional teams. This role requires experience with ARKit, ARCore, and Unity.

Apple • California
Apple is seeking an AR/VR Graphics Software Engineer to develop innovative features for the Apple Vision Pro. You'll work with ARKit, OpenGL, and Unity to create immersive experiences. This role requires expertise in graphics programming and a passion for cutting-edge technology.

Superside • Latam - Remote
Superside is hiring an Experience Design Lead to shape immersive brand experiences across AR, VR, and 3D web. You'll lead projects with a focus on creativity and usability, utilizing skills in ARCore, ARKit, and Unity. This role requires hands-on leadership in design and technology.