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Unity • Bellevue - On-Site
Unity is seeking a Senior Graphics Engineer XR to advance innovation in their graphics stack. You'll implement new graphics features for XR platforms and optimize rendering systems. This role requires expertise in graphics APIs and shader languages.

Unity • Bellevue - On-Site
Unity is seeking a Senior Graphics Engineer XR to advance innovation in their graphics stack. You'll implement new graphics features for XR platforms and optimize rendering systems. This role requires expertise in graphics APIs and shader languages.

Unity • Bellevue - On-Site
Unity is seeking a Senior Graphics Engineer XR to advance innovation in their graphics stack. You'll implement new graphics features for XR platforms and optimize rendering systems. This role requires expertise in graphics APIs and shader languages.

Unity • Brighton - On-Site
Unity is hiring a Senior Graphics Engineer for their Shader Systems team to develop and maintain high-quality shader management systems. You'll work with C++, HLSL, and OpenGL to enhance the graphics stack. This position requires strong programming skills and experience with modern shader languages.

Apple • Cupertino - On-Site
Apple is hiring a Technical Artist Engineer to develop generative visual systems and creative code solutions. You'll work with tools like Metal and GLSL to craft visuals that respond to data and user interaction. This role requires a strong understanding of shader programming and real-time rendering pipelines.

Apple • Cupertino - On-Site
Apple is hiring a Graphics Engineer to expand the capabilities of future Apple Silicon GPUs. You'll work on real-time graphics hardware systems and implement graphics algorithms. This position requires a BS degree and experience in graphics hardware design.

Apple • Cupertino - On-Site
Apple is hiring a Senior Graphics Software Engineer to develop the rendering engine for Apple Maps. You'll work with C++ and modern graphics APIs to create interactive 3D experiences. This position requires 5+ years of experience in 3D realtime rendering applications.

Apple • Cupertino - On-Site
Apple is hiring a Senior Graphics Software Engineer to develop the rendering engine for Apple Maps. You'll work with C++ and modern graphics APIs to create interactive 3D experiences. This position requires 5+ years of experience in 3D realtime rendering applications.