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Nebius AI • Amsterdam - Remote
Nebius AI is seeking a Systems Engineer for their Token Factory team to develop and optimize AI inference platforms. You'll work with C++ and GPU programming to enhance performance across various hardware architectures. This role requires strong technical expertise in low-level systems.

Nebius AI • Amsterdam - On-Site
Nebius AI is hiring a Senior ML Engineer for their Token Factory team to develop and optimize AI inference platforms. You'll work with C++ and GPU programming to enhance performance across various hardware architectures. This position requires strong expertise in low-level programming and collaboration with ML teams.

Together AI • San Francisco - On-Site
Together AI is hiring a Systems Research Engineer specialized in GPU Programming to develop and optimize GPU-accelerated kernels for ML/AI applications. You'll collaborate with cross-functional teams and leverage your expertise in GPU programming and parallel computing. This role requires a strong background in GPU programming techniques.

Google • San Jose - On-Site
Google is hiring a Staff Software Engineer for iOS Graphics and Android XR to develop graphics tools and rendering pipelines. You'll work with C++, Vulkan, and GPU programming to optimize performance for mobile platforms. This position requires 8 years of software development experience.

Apple • London - On-Site
Apple is seeking a GPU Driver Engineer to develop software for their innovative GPU products. You'll work with C and C++ to enhance GPU functionality and performance. This role requires experience in GPU programming and kernel development.

Apple • Cupertino - On-Site
Apple is hiring a Graphics Compositing UI Rendering Engineer to develop the UI rendering engine for iOS and macOS applications. You'll work with Metal API and collaborate with design teams to implement advanced rendering techniques. This role requires experience with graphics APIs and shader programming.

Apple • Cupertino - On-Site
Apple is hiring a GPU ML Engineer to develop high-performance data parallel algorithms for machine learning and image processing. You'll work with GPU programming and contribute to next-generation GPU architectures in Cupertino.

Apple • Cupertino - On-Site
Apple is hiring an ML Compute Acceleration Engineer to develop high-performance compute solutions for machine learning networks on Apple Silicon. You'll work with GPU programming and optimization techniques in Cupertino.

Apple • Cupertino - On-Site
Apple is hiring a Machine Learning Engineer to work on scalable, distributed training and research pipelines. You'll collaborate with researchers and software engineers to advance ML algorithms and techniques. This position requires 2+ years of experience in C++ and Python programming.